package rand import ( _ "unsafe" ) var fastGenerator = &fastRandGenerator{} type fastRandGenerator struct { } func NewFastRandGenerator() *fastRandGenerator { return fastGenerator } func (*fastRandGenerator) Int63() int64 { uu := uint64(uint64(Fastrand())<<32) ^ uint64(Fastrand()) return int64(uu << 1 >> 1) } func (r *fastRandGenerator) Int63n(n int64) int64 { if n <= 0 { panic("invalid argument to Int63n") } if n&(n-1) == 0 { // n is power of two, can mask return r.Int63() & (n - 1) } max := int64((1 << 63) - 1 - (1<<63)%uint64(n)) v := r.Int63() for v > max { v = r.Int63() } return v % n } func (*fastRandGenerator) Int31() int32 { u := Fastrand() return int32(u << 1 >> 1) } func (r fastRandGenerator) Int31n(n int32) int32 { if n <= 0 { panic("invalid argument to Int31n") } if n&(n-1) == 0 { // n is power of two, can mask return r.Int31() & (n - 1) } max := int32((1 << 31) - 1 - (1<<31)%uint32(n)) v := r.Int31() for v > max { v = r.Int31() } return v % n } func (*fastRandGenerator) Int() int { u := Fastrand() return int(u << 1 >> 1) } func (r *fastRandGenerator) Intn(n int) int { if n <= 0 { panic("invalid argument to Intn") } if n <= 1<<31-1 { return int(r.Int31n(int32(n))) } return int(r.Int63n(int64(n))) } //go:linkname Fastrand runtime.fastrand func Fastrand() uint32