package collections import "sync" type ArrayStack struct { array []interface{} // 底层切片 size int // 栈的元素数量 lock sync.Mutex // 为了并发安全使用的锁 } func NewArrayStack[T any]() *ArrayStack { return &ArrayStack{} } // 入栈 func (stack *ArrayStack) Push(v interface{}) { stack.lock.Lock() defer stack.lock.Unlock() // 放入切片中,后进的元素放在数组最后面 stack.array = append(stack.array, v) // 栈中元素数量+1 stack.size = stack.size + 1 } func (stack *ArrayStack) Pop() interface{} { stack.lock.Lock() defer stack.lock.Unlock() if stack.size == 0 { panic("empty") } // 栈顶元素 v := stack.array[stack.size-1] // 切片收缩,但可能占用空间越来越大 //stack.array = stack.array[0 : stack.size-1] // 创建新的数组,空间占用不会越来越大,但可能移动元素次数过多 newArray := make([]interface{}, stack.size-1, stack.size-1) for i := 0; i < stack.size-1; i++ { newArray[i] = stack.array[i] } stack.array = newArray // 栈中元素数量-1 stack.size = stack.size - 1 return v } // 获取栈顶元素 func (stack *ArrayStack) Peek() interface{} { // 栈中元素已空 if stack.size == 0 { panic("empty") } // 栈顶元素值 v := stack.array[stack.size-1] return v } // 栈大小 func (stack *ArrayStack) Size() int { return stack.size } // 栈是否为空 func (stack *ArrayStack) IsEmpty() bool { return stack.size == 0 }