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mirror of https://github.com/charlienet/go-mixed.git synced 2026-07-14 08:17:26 +08:00
Files
go-mixed/locker/source_locker.go
T
Charlie c44a325384 fix: 修复多处并发安全问题及锁实现重构
locker: 导出 RWLocker/EmptyLocker 接口, 新增 WithRWLocker, 重构
  SourceLocker 竞态、Synchronize 数据竞态

collections/linked_list: 补齐 ForEach/Size/GetAt/RemoveAt/ToList
  等方法的锁保护
collections/queue,stack: Peek/Size/IsEmpty 加锁
collections/list/linked_list: Front/Back/GetAt 加锁
maps: rwlock_map.Exist/Count, hash_map.Count 加锁
delay_queue/mem_store: Pop 原子化、Len/IsEmpty 加锁
cleanup_guard: Run() 检查 enable 标志
sets/ketama: 修复接口变更导致的 nil 空指针
2026-06-05 10:45:08 +08:00

97 lines
1.6 KiB
Go

package locker
import (
"context"
redis_store "github.com/charlienet/go-mixed/locker/redis"
"github.com/charlienet/go-mixed/redis"
)
type countLocker struct {
rw rwLocker
Count int32
}
type SourceLocker struct {
m RWLocker
distributedLocker DistributedLocker
locks map[string]*countLocker
err error
}
func NewSourceLocker() *SourceLocker {
l := &SourceLocker{
locks: make(map[string]*countLocker),
}
l.m = NewRWLocker()
return l
}
func (s *SourceLocker) WithRedis(key string, clients ...redis.Client) *SourceLocker {
redisStore := redis_store.NewRedisStore(key, clients...)
return s.WithDistributedLocker(redisStore)
}
func (s *SourceLocker) WithDistributedLocker(distributed DistributedLocker) *SourceLocker {
s.distributedLocker = distributed
return s
}
func (s *SourceLocker) Lock(key string) {
s.m.Lock()
l, ok := s.locks[key]
if ok {
l.Count++
} else {
n := NewRWLocker()
l = &countLocker{rw: n, Count: 1}
s.locks[key] = l
}
s.m.Unlock()
l.rw.Lock()
}
func (s *SourceLocker) Unlock(key string) {
s.m.Lock()
if l, ok := s.locks[key]; ok {
l.Count--
l.rw.Unlock()
if s.distributedLocker != nil {
s.distributedLocker.Unlock(context.Background(), key)
}
if l.Count == 0 {
delete(s.locks, key)
}
}
s.m.Unlock()
}
func (s *SourceLocker) TryLock(key string) bool {
s.m.Lock()
l, ok := s.locks[key]
if ok {
l.Count++
} else {
n := NewRWLocker()
l = &countLocker{rw: n, Count: 1}
s.locks[key] = l
}
s.m.Unlock()
if !l.rw.TryLock() {
s.m.Lock()
l.Count--
if l.Count == 0 {
delete(s.locks, key)
}
s.m.Unlock()
return false
}
return true
}